module ProjectRussia
{
	imports {
		Base
	}

    item LongRobes_Priest
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Vestments,
        ClothingItem = LongRobes_Priest,
        BodyLocation = Jacket,
        BloodLocation = Trousers;Jumper,
        Icon = PriestRobes,
        RunSpeedModifier = 0.9,
        ScratchDefense = 5,
        Insulation = 0.4,
        WindResistance = 0.2,
        FabricType = Cotton,
        WorldStaticModel = Vestments_Ground,
    }

	item Hat_Priest1
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Small Priest Hat,
		ClothingItem = Hat_Priest1,
		BodyLocation = Hat,
		IconsForTexture = PriestHatS,
		CanHaveHoles = false,
		ChanceToFall = 10,
        BloodLocation = Head,
        Insulation = 0.1,
        WindResistance = 0.3,
        WaterResistance = 0,
        Weight = 0.3,
        WorldStaticModel = PriestHat1_Ground,
    }

	item Hat_Priest2
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Priest Hat,
		ClothingItem = Hat_Priest2,
		BodyLocation = Hat,
		IconsForTexture = PriestHatB,
		CanHaveHoles = false,
		ChanceToFall = 30,
        BloodLocation = Head,
        Insulation = 0.2,
        WindResistance = 0.5,
        WaterResistance = 0,
        Weight = 0.6,
        WorldStaticModel = PriestHat2_Ground,
    }

    item Necklace_PriestCross
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Crucifix,
		ClothingItem = Necklace_PriestCross,
		BodyLocation = Necklace_Long,
		Icon = Crucifix,
		Weight = 0.1,
		Cosmetic = TRUE,
		WorldStaticModel = Necklace_Crucifix_Ground,
	}

}